After a hiatus from blogging (and everything else enjoyable in life) because of school related activities, Matt and I finally had a chance to get back to Armada this past weekend. After throwing his wife Sierra a surprise birthday party, we broke out Armada for a quick round. We haven’t played since the last blog post, but we quickly got back into the swing of things.
To make the round a bit more dynamic, we chose to only use 150 points worth of ships, which left me with a Nebulon Frigate, a Blockade Runner, and 4 X-Wing squadrons. Matt played as the Imperials, so I faced a Victory Class Star Destroyer and a crap ton of TIE fighters, Bombers, and Interceptors.
I was also able to use several asteroids as cover as I moved my ships up in a single force. After several turns I was able to maneuver the Blockade Runner around the map, running at speed 4. That allowed me to slip directly past his Destroyer unscathed. We eventually agreed that Matt would forfeit if I took out all of his fighters (despite going over 6 rounds).
I was eventually able to engage the Victory Star Destroyer from behind (oh baby), but only after destroying all of the TIEs he had left. That meant for the first time in our campaign I was able to win, but only by his forfeiture. He also ran directly into some debris in front of him during this turn, so he must be taking after me somehow when I play…I was lucky enough to not lose a single ship during this game though, which was really nice.
Overall we both can’t wait for the wave 2 ships to be released, as I have them on pre-order. I also ended up ordering another core set, so both sides will have more ships to chose from when we play. Hopefully we can play a bit more often because we both seem to really enjoy this game.